A brutalist future where divinity is manufactured. Concrete cathedrals, engineered belief, corporations that build their own heavens — and the machines that pray in them.
EVO HEDA is an independent studio of one. No face, no bio — the work is the introduction. Every system, every environment, every line comes from the same pair of hands.
ENTER ARCHIVEA crusader kingdom rebuilt from stratified memory — storm-lit towers, candle-lit halls, banners that remember the wars they survived. Nothing here is quite as it was.
A cinematic third-person action-adventure across two eras: a Crusader kingdom rendered from stratified memory, and the frozen ruins of a ravaged future. Every choice shapes who you become when you wake.
SEE THE PROJECTThe world after the fall: walls too tall to climb, roads that lead nowhere, cities gone quiet. Something built this maze — and something remembers why.
Above the clouds, between the eras, there is a place where memories are sorted and gods are judged. You will pass through it more than once. It already knows your name.
Press, business and player inquiries — all signals reach the same desk. The portal is lit; I usually answer within 48 hours.
SEND A SIGNALEight frames captured straight from the engine — no paint-over, no staging. Places you will stand in December. They drift out here where nothing ages; the rest you will have to live for yourself.
WISHLIST ON STEAM